Each character, enemy, and obstacle is gorgeously crafted to stand out in the environment, which also makes them easier to interact with in the world. Even though many feel that the pixelated style has become too common, it works very well in this game. In terms of presentation, the game has a bright and colorful aesthetic. Fortunately, controls can be tweaked and buttons can be remapped in the menu at any time, which is much appreciated. Veterans of the genre should have no issue adapting to the control scheme, but newcomers may experience a steep learning curve. As well, there is no tutorial upon starting the game, only a basic room allowing the player to experiment with the control style. The twin-stick setup can take a while to adjust to depending on your experience. Using the left stick, the player can control the character’s movements, while the right stick can be used to aim the reticle displayed.
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